Armor Class
12
natural
Hit Points
50
(6d8 + 3)
Speed
60 ft.
STR
9
(-1)
DEX
19
(+4)
CON
14
(+2)
INT
18
(+4)
WIS
12
(+1)
CHA
11
(+0)
Saving Throws
DEX +6, INT +6
Skills
Animal Handling +5, Intimidation +5, Investigation +10
Damage Resistances
Psychic
Senses
Darkvision 60 feet, Passive Perception 19
Languages
Common (thoughtspeech)
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Morphing. Able to polymorph into any creature of same challenge rating or lower. 3 uses per day.
Actions
Tailblade Attack. Melee Weapon Attack: +8 to hit, reach 10 ft., 1 target. Hit: 15 (2d8 + 4) slashing damage.
Shredder Attack. RangedWeapon Attack: +8 to hit, range 15/120 ft., 1 target. Hit: 14 (2d6 +4) lightning damage.
Reactions
Parry. As a reaction the creature may choose to use its tailblade to attempt to parry a melee attack. Roll for attack.
Description
They look like a scrawny centaur with blue fur, a long tail with blade at the end like a scythe, no mouth, two eyestalks, seven fingers on each hand.
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