Large Beast, Unaligned
Armor Class 11
Hit Points 70 (12d10 + 4)
Speed 30 ft., Burrow 10 ft.
STR
17 (+3)
DEX
12 (+1)
CON
19 (+4)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
Damage Resistances Acid, Poison
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 30 ft., Passive Perception 11
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Keen Smell. The vorpal badger has advantage on Wisdom (Perception) checks that rely on smell.

Reckless. At the start of its turn, the vorpal badger can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack. The vorpal badger makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 4) piercing damage.

Vorpal Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 3) slashing damage. If the target has at least one head and the vorpal badger rolled a 20 on the attack roll, the target is decapitated and dies if it can’t survive without that head. A target is immune to this effect if it takes none of the damage, has legendary actions, or is Huge or larger. Such a creature takes an extra 6d4 slashing damage from the hit.

Monster Tags: Misc Creature

Habitat: Forest

Sgntgroundhog

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