Large Celestial
Armor Class 16 Natural
Hit Points 40 (1d10)
Speed 40 ft., Walk 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
16 (+3)
Damage Resistances Radiant
Condition Immunities Charmed, Frightened
Senses Darkvision 60 ft., Passive Perception 12
Languages Celestial, understands the languages you speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Multiattack. The celestial makes two Radiant Bow attacks.

Radiant Bow. Ranged Weapon Attack: 1d20+8, range 150/600 ft., one target. Hit: 2d6+7

Healing Touch (1/Day). The celestial touches another creature. The target magically regains hit points equal to 2d8+5

Description

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.

Bawjax

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