Medium Dragon, Chaotic Evil
Armor Class 14 Natural armor
Hit Points 60 (8d8 + 24)
Speed 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
11 (+0)
CHA
8 (-1)
Saving Throws DEX +4
Skills Perception +2, Survival +2
Damage Immunities Acid
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Draconic
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Multiattack. The blackspawn raider makes two Scimitar attacks.

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5  (1d6 + 2) piercing damage.

Acid Breath (Recharge 5–6). The blackspawn raider exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.

Description

Blackspawn raiders are vicious hunters. They are proud to be descended from Tiamat, and they revel in making her will manifest.

Can possess this Combat Gear: oil of magic weapon, potion of healing, 2 potions of invisibility, potion of jump, potion of pass without trace, potion of protection from good, and possess  silk rope (50 ft.), 5 tiger eyes worth 10 gp each.

Previous Versions

Name Date Modified Views Adds Version Actions
6/15/2022 9:17:13 AM
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Monster Tags: Cult of the Dragon

Tigerkiller698

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