Medium Construct, Chaotic Evil
Armor Class 17 Natural Armor
Hit Points 240 (30d8 + 50)
Speed 30 ft.
STR
17 (+3)
DEX
15 (+2)
CON
17 (+3)
INT
14 (+2)
WIS
12 (+1)
CHA
12 (+1)
Damage Vulnerabilities Bludgeoning, Fire
Damage Resistances Acid, Force
Damage Immunities Poison
Condition Immunities Deafened, Exhaustion, Frightened, Grappled, Poisoned
Senses Passive Perception 10
Languages --
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Probing Telepathy: If a creature communicates telepathically with the C.C Pretender, the C.C Pretender learns the creature's greatest desires if the C.C Pretendercan sees the creature.

 

Actions

Multiattack. The C.C Pretender makes three pulse rifle attacks.

Action Name. Enter the description for your action.

Slam: Attack: +7 to hit, reach 10 ft., 2 target. Hit: 15 (3d8 + 7) [damage type] damage. 

 plasma Cannons: RangedWeapon Attack: +5 to hit, range 100/200 ft., 1 target. Hit: 14 (2d12 + 5) [Force] damage.

 Plasma Pulse Rifle: RangedWeapon Attack: +10 to hit, range 120/240 ft., 3 target. Hit: # (4d6 + 5) [Force] damage.

Legendary Actions

C.C Pretender can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. C.C Pretender regains spent legendary actions at the start of their turn.

Plasma Cannons:  C.C Pretender makes one plasma cannon attack

Detect: The C.C Pretender makes a Wisdom (Perception) check.

Call the others: C.C Pretender makes a Telepathy attempt to call others to its aid.

Description

It looks like Cabals Core Defender but it’s much weaker and smaller almost a humanoid form and a titan size. its head emits blue energy and has two cannons that can switch mode to pulse rifle, the color of this thing is grey blackish. Strange noises come from its head when attacking or engaging on enemies.

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