Huge Aberration, Unaligned
Armor Class 19 (natural armor)
Hit Points 66 (7d10 + 28)
Speed 20 ft.
STR
20 (+5)
DEX
12 (+1)
CON
18 (+4)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws CON +6
Damage Resistances Piercing and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities Blinded, Prone
Senses Tremorsense 60 ft. (blind beyond this radius), Passive Perception 11
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Grassy Camouflage. As long as it stays motionless, the plains rug is indistinguishable from regular grassland.

Alert. The crawling rug has the benefits of the alert feat:

  • It gains a +5 bonus to initiative.
  • It can't be surprised while it is conscious.
  • Other creatures don’t gain advantage on attack rolls against is as a result of being unseen by it.
Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage and the target is grappled (escape DC 15). Until the grapple ends, the target is restrained.

Description

Plains rugs are not as fast as their snowy counterpart, but they can be surprisingly nimble. They live in large grassy plains and tend to stay in the same spot for a week or two before moving to a different location.

Grassy back. Plains rugs live in large plain. Moving herds or small wandering beasts tend to  mistake its gaping mouth for shelter. The back of the rug is covered by a thin layer of earth upon which vegetation can grow. As it eats, part of its digested food is turned into compost and seeps up unto its back.

Previous Versions

Name Date Modified Views Adds Version Actions
2/23/2019 3:55:17 PM
20
2
Plains Rug
Coming Soon

Habitat: DesertGrasslandHill

Viandemoisie

Comments

Posts Quoted:
Reply
Clear All Quotes