Immutable. Your Herald cant be altered by any kind of effect other then your classfeatures and spells, its attacks also count as magical to overcome resistances or immunities.
Strong summon: It also get a bonus to Maximum Hp equal to your charisma modifier, and 4 Maximum Hp for each level of the summoner above lv 1.
Conjuring: The Herold gets a bonus to all its stats equal to your charisma modifier.
Slash. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target you can see. Hit: 3 (1d6 + your charisma modifier) [Slashing] damage.
Sacrificial Reflex. The Herald can use its reaction to defend against one melee attack per turn against a creature within 5ft of itself, forcing the creaure to attack it instead of the summoner. If possible, otherwise the reaction has no effect.
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