Gargantuan Swarm of Huge dragons, Chaotic Evil
Armor Class 30 NATURAL
Hit Points 500 (500d20 + 500)
Speed 60 ft., Very quick
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +15, DEX +15, CON +15, INT +15, WIS +15, CHA +15
Skills Arcana +30, Athletics +0
Damage Vulnerabilities Bludgeoning
Damage Resistances Damage from Spells
Damage Immunities Acid
Condition Immunities Charmed, Paralyzed, Poisoned
Senses Darkvision Very perceptive, Truesight, Passive Perception 65
Languages Celestial ELVEN AND DRACONIC.
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Special Trait Name. THE WHOLE BODY IS IN TACT EXCEPT FOR THE CENTER WHERE THE HEART SHOULD BE WICH HAS A HOLE OF ELEMENTS AND DARK MAGIC.

Spellcasting. Chaosinx is a level 19 wizard and therefore has all those spells.

Actions

Action Name. Enter the description for your action.

Action Melee Attack.  ITS CLAWS ARE FULL OF FROST AND DEAL A LOT OF DAMAGE BECAUSE OF THE ICE IMPACT.

Action Ranged Attack.Three aNTIMATTER RIFLES ARE IN SIDE IT COMING OUT OF ITS SKIN AND HAVE  INFINITE BULLETS. 3d6 +10

Bonus Actions

HE HAS THREE BONUS ACTIONS PER TURN.

Reactions

Reaction Name. IS WILL TRY TO FREEZE ANYTHING IN ITS WAY AND CANNOT AFFORD TO BE HIT WITH A CLUB OR LONGSWORD SINCE IT IS NOT IMUNNE TO BIG WEAPONS. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name FROZEN TORNADO, 4D9 +9

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name ONCE PER BATTLE CHAOSINX HAS AN ACTION OF CALL TO THE SPIRITS WICH SUMMONS 100 ELEMENTALS AND SUCKS ALL THE POWER FROM THEM.

HEALING 5D6 +5

Description

A BARELY ALIVE LOOKING SILVER DRAGON HAG THAT HAS A SPIRIT OF SOME KIND OF ELEMENTAL AND THAT MAKES IT MORE POWERFUL.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ArcticDesertForestUnderdark

Xinidimoonsickle

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