Medium Swarm of Medium humanoids, Neutral
Armor Class 15 Natural Armour
Hit Points 70 (7d12)
Speed 55 ft.
STR
14 (+2)
DEX
16 (+3)
CON
12 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
17 (+3)
Saving Throws CHA +6
Skills Performance +19
Damage Resistances Bludgeoning, Ranged Attacks
Condition Immunities Deafened
Senses Passive Perception 9
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Special Trait Name. If there is no music in the room it emanates from him 

Has a normal and combat form 

immune to all level 2 spells and most cantrips (if applicable) in combat form because of thicker skin

Actions

Sour Note - +5 to hit 1d4 damage to anything in a twenty feet radius

Musical Rage - Swing guitar for 3d6 + 3 to hit

Do Re Me - On a hit, the target takes damage from the javelin 4d4 plus 2d6 lightning damage

Reactions

Vibrato - If the enemy is hit with a ranged attack if can roll a counter attack to try and hit the attacker with Do Re Me.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

It is a True neutral bard that is musically inclined (so all bards) and has musically based attacks - They have no spells and can be any medium to small race. when in attacking form has two speaker like thinks coming from its back

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
6/17/2022 8:32:08 PM
3
1
5
Coming Soon
6/17/2022 8:33:24 PM
2
1
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Coming Soon
6/20/2022 2:15:19 AM
13
1
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Coming Soon

Habitat: Mountain

AERINSLOTHTHORN

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