Spike of truth: Every other round the angel of truth can roll with advantage to hit.
Draining undone: when of some reason the angels of truth would be drained they will gain instead of losing.
LIES. trying to fool an angel of truth will not work.
Truth. The angel of truth can only say the truth but can twist it and if asked something must answer.
multiply attack. the angels of truth can attack four times.
Sword of truth. they swings the sword with +9 to hit, reach 5 ft., 1 target. 3d6 slashing damage. If two people are in Wrapped vow this can only used two times.
Wrapped vow. +8 to hit, range 30 ft., 1 target. Hit: the person is wrapped up and mush make a 13DC STR check or have their turn skipped and pulled 5 ft to the angel. Can only have two people in this move.
Light guards: "Fight the boss or fight a god, ether way your not getting far." after saying that the charge 30ft forward, thous in the way must make a DC 17 saves with a failed, save doing 120d1 and half of that on a susses. Those in "Wrapped vow" just take 240d1 and are released.
Devin shin: Spells and any attack that does 30 or more damage is done to the person that did it.
Description
the are human like with banades covering every spot- haed and arms.
there face is spider like with for eyes and a three way moth.
there hands have three fingers and a thumb, pules the hands are burnt with 3 derry burns
there wings have a few black feathers that are form what ever burnt them.
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