Medium Construct
Armor Class 18 (plate armor)
Hit Points 60 (5d8 + 10)
Speed 35 ft.
STR
14 (+2)
DEX
14 (+2)
CON
16 (+3)
INT
4 (-3)
WIS
4 (-3)
CHA
15 (+2)
Saving Throws STR +4, DEX +4
Skills Intimidation +18
Condition Immunities Charmed, Frightened, Poisoned, Unconscious
Senses Darkvision 70 ft. , Passive Perception 16
Languages Only knows the commands it recieved from its creator and/or owner after recalibration.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

When blinded / decapitated, the Clockwork Soldier attacks the nearest character.

Upon being attacked with fire or electrical elemental damage, the Clockwork Soldier has to make a DC 15 Constitution saving throw. The construct is Overheated on a failed save.

When its HP drop to 0 the construct explodes. Everyone within a 5ft. diameter needs to make a DC 12 Dexterity saving throw, taking 6 (1d8 + 2) damage on a failed save.

Actions

Multiattack. Every turn, the Clockwork Soldier can perform two attack actions. After performing a multiattack the construct has to roll 1d10. If it rolls 1 or 2 it is now Overheated.

Overheated. Status effect: The Clockwork Soldier can only take 1 action or bonus action during the next turn in order to cool down.

Sword Spin. Meelee weapon attack: +4 to hit, reach 5 feet, 2 targets. Hit: 5 (2d4 + 1) slicing damage.
Attacks twice.

Stab. Meelee weapon attack: +4 to hit, reach 10 feet, 1 target. Hit: 7 (2d4 + 3) piercing damage.

Electrical burst. Ranged weapon attack: +1 to hit, range 25 ft., 1 target. Hit: 3 (1d4 + 1) electrical damage. Stuns the target for 1 round on hit.

Bonus Actions

Jump back. If the Clockwork Soldier fails an attack roll, it can jump back 5 to 10 ft. and take the Disengage action.

 

Description

An 8 ft. tall humanoid construct. Its 4 arms end in blades. In the place of the head is a camera facing forward, accompanied by a spotlight in a dark environment.

Its hard wooden plate armour protect the the Clockwork Soldiers's weak points and the electromagnetic mechanisms that keep the construct operational.

This sentinel is line-produced and available for a high price. The distinction between friend and foe can be recalibrated.

Monster Tags: construct

Habitat: Urban

UniquePickles

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