Medium Humanoid (Any Race, Triton), Lawful Good
Armor Class 14 (studded leather)
Hit Points 75 (10d8 + 20)
Speed 30 ft., Swim 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
14 (+2)
WIS
11 (+0)
CHA
12 (+1)
Saving Throws STR +5, DEX +4
Damage Resistances Cold
Senses Passive Perception 10
Languages Common, Primordial
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious. Arryn can breathe air and water. Blood Frenzy. Arryn has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Blood Frenzy. Arryn has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Actions

Trident. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.

Description

Arryn is a lawful good warrior who fights with a trident. She is a young adult triton who lost a leg in a fight with a shark and now has a magical prosthetic leg carved from whale bone. She has a great respect for sharks and considers herself linked to them. She is usually stoic and serious, though she is just as unfamiliar with the surface world as her sister and still finds herself surprised and sometimes delighted by many aspects of it.

In battle, Arryn will fight until she is reduced to 15 hit points or less, at which point she will fall back.

Personality Trait: I can be harsh on myself, but it’s simply because I am always striving to better myself. I will not accept anything less than my best.

Ideal: Honor and chivalry are the most important traits one can have.

Bond: I would do anything to protect Miriym.

Flaw: I sometimes get too caught up in the thrill of battle. Some may call it a frenzy

Monster Tags: NPC

Habitat: CoastalSwamp

DMSipko

Comments

Posts Quoted:
Reply
Clear All Quotes