Large Beast (Demon, Devil), Neutral Good
Armor Class 14 (natural armor)
Hit Points 24 (2d8 + 2)
Speed 40 ft.
STR
12 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (3d4 +1d6 + 5) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.

Legendary Actions

Reach into calamity. Ranged magic attack, immediate hit. Reaches 30 ft, one target: (1d12 + 2d8 + 2d6 + 5). Costs two legendary action points and an action to turn back. The user drops into this cavity in the ground and then comes out as a horned demon that blasts a crimson bullet.

 

Description

This wolf is a silver grey with red eyes and sharp paws, his teeth are razor sharp. His demon form is this blurry tall humanoid figure with red armour with  spike protruding from it.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

RaymenLifeHealer

Comments

Posts Quoted:
Reply
Clear All Quotes