Medium Undead, Chaotic Evil
Armor Class 14 Natural Armor
Hit Points 50 (4d8 + 24)
Speed 35 ft.
STR
14 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
4 (-3)
WIS
10 (+0)
CHA
7 (-2)
Saving Throws CON +5, WIS +2
Skills Athletics +5, Perception +4
Damage Vulnerabilities Fire, Piercing
Damage Resistances Acid, Bludgeoning, Cold, Lightning
Damage Immunities Poison
Condition Immunities Charmed, Frightened, Poisoned, Unconscious
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 13
Languages Can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Sunlight Sensitivity. While in sunlight, the babyboomer has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pus Sac. The babyboomers belly is filled with a acid like fluid.when the belly gets badly damaged its instantaneously explode and the babyboomer suffers (2d12) force damage plus (1d12) acid damage and its slowed until the end of the next turn.The Pus Sac got 15 healthpoints.

Body Infestation. The babyboomer has advantage on attack rolls against proned targets.

Aggressive. As a bonus action, the babyboomer can move up to its speed toward a hostile creature that it can see.

 
Actions

Multiattack. The babyboomer makes two attacks: two Bonespear attacks

Bonespear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (2d8 + 2) piercing damage plus (1d4) acid damage.As a bonus action,the babyboomer grapple the target by a DC 13 athletics check.

Selfdestruction. When the babyboomer has less then half of his maximum healthpoints,the babyboomer dies and explodes with an maximum reach of 15 feet and deals (3d12+3) acid damage,the target must succeed a DC 15 Constitution saving throw.By a failed the target´s  slowed until the end of the next turn.

Reactions

Infestated grasp. When the babyboomer makes an oppertunity attack it automatically grapple the target.

Description

Only pregnant womens or highly fat people transforms into a babyboomer.

Monster Tags: monstrosity

Habitat: UnderdarkUrban

Ghaul

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