Medium Fiend (Demon), Chaotic Evil
Armor Class 13 Natural Armor
Hit Points 9 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
10 (+0)
INT
2 (-4)
WIS
8 (-1)
CHA
2 (-4)
Damage Immunities Poison
Condition Immunities Charmed, Frightened, Poisoned
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Languages Only languages it knew in life.
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 10 Constitution saving throw, taking 3 (1d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Description

Evil Parasites.
Infiltrating mortal bodies and turning their will and consciences into a hive under the control of an Abyssal Hive Spider. This Symbiotic relation between the hive and the victim becomes a single entity that acts and obey the hive mind.

Eating their prey very slowly and interconnecting the body with webbings. the victims eventually loses themselves to the hive mind as the hive mind devours them for eternity.

Previous Versions

Name Date Modified Views Adds Version Actions
8/14/2018 9:34:39 PM
55
0
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Coming Soon
8/9/2022 1:03:41 AM
646
10
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Coming Soon

Monster Tags: Demonfiend

DnDPaladin

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