Undead Fortitude. If damage reduces the corpseling to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the corpseling drops to 1 hit point instead.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Reactions are slow and jerky at first but the longer the fight draws on the better control the corpseling has over the body.
Description
Corpselings are malevolent spirits that take over recently deceased bodies. Usually they are found lurking where disasters will occur or they can be bound to a master. Corpselings move with a jerky, uneven gait. They are clad in the apparel they wore when taken over, and carry the stench of death.
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