Armor Class
18
(natural armor)
Hit Points
37
(6d8 + 10)
Speed
60 ft., Levitate
STR
14
(+2)
DEX
15
(+2)
CON
13
(+1)
INT
15
(+2)
WIS
13
(+1)
CHA
11
(+0)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 16
Languages
Understands Common but can not speak
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The cloak is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the cloak must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the cloak remains motionless, it is indistinguishable from a normal cloak.
Actions
Multiattack. The cloak makes two melee attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 2) bludgeoning damage.
Description
This magically animated plate sways as it glides, looking for a worthy owner.
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