Medium Humanoid, Chaotic Evil
Armor Class 15
Hit Points 66 (6d10)
Speed 30 ft.
STR
19 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
7 (-2)
WIS
13 (+1)
CHA
12 (+1)
Saving Throws STR +7
Skills Athletics +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Orc
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Past Warrior

Untouchable: Cromaxx is unaffected by any Mugic effects that would deal damage.

Slow Start: Cromaxx cannot use his reaction to make an opportunity attack.

Actions

Unarmed Strike. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: (3d4+4) bludgeoning damage.

Mightswing. Ranged Weapon Attack: +4 to hit, range 15 ft., 1 target. Hit: (2d10+2) bludgeoning damage.
The target must succeed a contesting Athletics check against the attacker or become grappled.

Lavalanche. Ranged Weapon Attack: +4 to hit, range 30 ft., 1 target. Hit: (2d12+2) fire damage.

Rip Tide. Ranged Weapon Attack: +4 to hit, range 65 ft., 1 target. Hit: (2d8+2) bludgeoning damage.

Bonus Actions

Big Leap For Me!: As a Bonus Action, you can make a standing long jump that moves you 1d4 ft. ahead in a straight line OR standing hight jump 1d6 ft. up and 10 ft. foward, creatures that are in the line or landing area of you must succeed a (DC 16) Dexterity saving throw or get knocked prone. Your movement speed is halved during the same turn you use this.

Description

Cromaxx physically resembles Maxxor, but with a much broader build and a darker green skin tone in comparison. He possesses sharp fangs, wild red eyes, and digitigrade feet, giving him a more feral appearance, and his hair is much more unkempt. Fitting his savage background, Cromaxx wears little more than a tattered loincloth.

ZuzuFurHire

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