Armor Class
20
natural armor
Hit Points
360
(36d20 + 50)
Speed
60 ft., Climb 20 ft., Walk 50 ft.
STR
30
(+10)
DEX
30
(+10)
CON
30
(+10)
INT
30
(+10)
WIS
30
(+10)
CHA
30
(+10)
Saving Throws
STR +16, DEX +16, CON +16, INT +16, WIS +16, CHA +16
Skills
Stealth +0
Damage Vulnerabilities
Bludgeoning
Damage Resistances
Force; All damage but Force, Radiant, and Psychic
Damage Immunities
Acid, Bludgeoning, Cold, Fire, Lightning, Poison
Condition Immunities
Blinded, Deafened, Exhaustion, Frightened, Grappled, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses
Passive Perception 30
Languages
all
Challenge
19 (22,000 XP)
Proficiency Bonus
+6
Actions
Death ray
Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 10 ft., 4 target. Hit: 2d8 + 4 slashing damage.
Action Ranged Attack. RangedWeapon Attack: +9 to hit, range /20 ft., 6 target. Hit: (3d6 + 5) piercing damage.
Comments