Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 3) piercing damage. Target must make a constitution saving throw or take 9 (2d8) poison damage.
Stinger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 3) Target must make a constitution saving throw DC13 or take 5 (2d4) poison damage. If a target fails by five or more, they are poisoned for 1 minute. While poisoned in this way they are paralyzed and susceptible to Implantation.
Implantation. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. On a hit, the target must make a constitution saving throw DC 13 or be implanted with eggs. These eggs grow within 1d8 hours at which time the target must make another constitution saving throw or have their max hp reduced by 1d8. Target makes this save again every hour. After 3 consecutive saves, the eggs do not take hold and leave the targets system. If a targets max hp is reduced to 0, the target dies and an hour later 2d4 frog locusts burst from inside.
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