Medium Humanoid (Human), Unaligned
Armor Class 19 Half-plate
Hit Points 370 (50d8 + 120)
Speed
STR
15 (+2)
DEX
18 (+4)
CON
14 (+2)
INT
16 (+3)
WIS
13 (+1)
CHA
20 (+5)
Saving Throws INT +11, CHA +13
Skills Deception +10, Perception +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Senses Blindsight, Truesight, Passive Perception 20
Languages Celestial, Common
Challenge 26 (90,000 XP)
Proficiency Bonus +8
Traits

Radiant Blade. deals 4D8 Slashing damage + 1D8 radiant on a hit and has the finesse, light, and thrown properties (range 20/60

 

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [damage type] damage. 

Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reality Marble- When this creature reaches 1/4 health they pull every creature into the marble. while in the marble every creature is affected by difficult terrain except the one who summoned them here.

Rho-aias (recharge 3-4)- The creature cast this to try to prevent an attack by adding +5 to their AC, cant stop attacks with a Nat 20

Legendary Actions

Reality Marble attack (Rechargee1-2)- the creature can take one of the swords on the ground in the reality marble and attack a creature with it. The creature must make a DC16 DEX save if pass they take 1/2 damage 3D12 Slashing 2d6 Radiant

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

 

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Matthewjr97

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