Radiant Blade. deals 4D8 Slashing damage + 1D8 radiant on a hit and has the finesse, light, and thrown properties (range 20/60
Action Name. Enter the description for your action.
Action Melee Attack. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [damage type] damage.
Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.
Enter the description for how bonus actions work for your monster here.
Reality Marble- When this creature reaches 1/4 health they pull every creature into the marble. while in the marble every creature is affected by difficult terrain except the one who summoned them here.
Rho-aias (recharge 3-4)- The creature cast this to try to prevent an attack by adding +5 to their AC, cant stop attacks with a Nat 20
Reality Marble attack (Rechargee1-2)- the creature can take one of the swords on the ground in the reality marble and attack a creature with it. The creature must make a DC16 DEX save if pass they take 1/2 damage 3D12 Slashing 2d6 Radiant
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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