Tunneler. It can burrow through solid rock at half speed and leaves a 5 foot wide and 8 feet tall tunnels in its wake
Mind Gaze. when a creature starts his turn within 30 feet of the umber hulk the umber hulk can choose to force the creature to make a (dc 15) int save or take 4d8+4 or be stunned for 1 minute, and if stunned it can be puppetered and make a attack against a creature of the Utihulk’s choosing.
Multiattack. The Utihulk makes four attacks 2 claw attacks, mandible attack or a extract brain attack, and a tentacles attack
Tentacles. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: (2d10 + 6) Psychic damage. If the target is larger or smaller, it is grappled (escape DC 20), They are pulled to the Utihulk and they must make DC 15 int saving throw or be stunned until the grapple ends
claw. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: (2d8 + 6) Slashing damage plus 2d10 psychic damage
Mandibles. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: (2d8 + 5) slashing damage plus 2d6 psychic damage
Extract brain. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target that is grappled and stunned by the utihulk. Hit: (10d10) piercing damage. If this attack reduces the target to 0 hit points the target dies
Description
It is a mind flayer warped umber hulk it has 4 tentacles underneath its mandibles, and a large bulbous head with purple flesh skin in between its carapace. The mind flayers can not control these creatures because they are made by the neogi and are only compatible to the neogi. The mind flayers trades these superior slaves to the Neogi for slaves they can control. This regular trading makes the neogi and the mind flayers trust each other. (you can change this for your world i thought this was cool. You just do what you want)
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