Spell Resistance. Toblerone has advantage on saves against any spells
Spellcasting. Archmage Toblerone is a 18th level spellcaster. His spellcasting ability is Intelligence (spell save DC 21, +13 to hit with spell attacks). Toblerone has following Wizard spells prepared:
At Will: Prestidigitation, Mending, Firebolt, Alter Self, Fabricate
3 times per day: Disintegrate, Reverse Gravity, Telekinesis
1 time per day: time stop
Multiattack. Toblerone uses his hurl object ability and may cast a single spell
Hurl Object. Toblerone hurls an object between 1 and 15 pounds 90 ft towards a target. The object may not be worn or carried. +13 to hit 4d8 bludgeoning damage
Transmute Object (Recharge 5-6): Toblerone points to any object within 30ft that he can see and Transmutes it into one of the following substances: sand, stone, glass, water, or butterflies. Magical items transformed in this way loose all of their properties and return to their natural state in 1d4 rounds. All other objects return to their natural state in 2d4 rounds.
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Reaction Name. Enter the description for your action.
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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
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Lair and Lair Actions
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Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
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Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
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If the [monster name] dies, these effects fade over the course of #d# days.
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