Medium Humanoid (Any Race), Any Alignment
Armor Class 16 (studded leather, shield)
Hit Points 120 (15d8 + 45)
Speed 30 ft.
STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws STR +7, DEX +5, CON +6
Skills Athletics +10, Intimidation +5
Senses Passive Perception 11
Languages Any one language (usually Common)
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Brave. Has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).

Actions

Multiattack. Makes three melee attacks or two ranged attacks.

+2 Spear. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 6) piercing damage, or 13 (2d8 + 6) piercing damage if used with two hands to make a melee attack.

Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions

Parry. Adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.

Monster Tags: NPC

Habitat: Urban

Gingerjosh42

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