OverWorld Warrior
Preparing Storm: Each time Clodor deals lightning or thunder damage, he gains 1 Mugician Slot.
Lightning Body: Creatures have disadvantage on melee attacks against you using metal weapons.
Static Grasp. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: (1d8+1) lightning damage.
Thundershout. Ranged Weapon Attack: +4 to hit, range 50 ft., 1 target. Hit: (2d10+2) thunder damage.
If the target is a size smaller than you, they are deafened until the start of your next turn.
Telekinetic Bolt. Ranged Weapon Attack: +4 to hit, range 40 ft., 1 target. Hit: (1d12+2) lightning damage.
The target must succeed a (DC 16) Wisdom saving throw or take (1d4) psychic damage.
Accelerate. Ranged Weapon Attack: + to hit, range 30 ft., 1 target. Hit: (1d12) bludgeoning damage.
Regeneration Strike (1 Mugician): Twice per short rest, you can expend 1 Mugician, regain hit points equal to halve the lightning or thunder damage you dealt last turn.
Description
Clodor is a humanoid made of pure blue lightning with some sort of harness that limits the power he holds inside his body.
Comments