Large Dragon, Chaotic Neutral
Armor Class 18
Hit Points 126 (10d10 + 26)
Speed
STR
20 (+5)
DEX
16 (+3)
CON
16 (+3)
INT
8 (-1)
WIS
8 (-1)
CHA
14 (+2)
Saving Throws STR +8, DEX +6
Damage Immunities Fire
Condition Immunities Frightened, Poisoned
Senses Passive Perception 10
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Shared Echo - All your echo effects Can now be lunched from Your crimson drake 

Echo knight - You can forgo your echo to make one of your companion

when a few things get completed, He will grow  in power 

More to come.

 

 

Actions

Action Name. Enter the description for your action.

Action Melee Attack. 

Claw  +8   1d6+5 slashing, 1d6 fire

Bite +8  2d8 Fire damage

Action Ranged Attack. 

Crimson Breath

Line of 60ft  or cone of 30 Ft   dex save DC 15  12D6 Pure FIredamage, 
Pure Fire Ignores Resistances.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

skunkyrem

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