Shared Echo - All your echo effects Can now be lunched from Your crimson drake
Echo knight - You can forgo your echo to make one of your companion
when a few things get completed, He will grow in power
More to come.
Action Name. Enter the description for your action.
Action Melee Attack.
Claw +8 1d6+5 slashing, 1d6 fire
Bite +8 2d8 Fire damage
Action Ranged Attack.
Crimson Breath
Line of 60ft or cone of 30 Ft dex save DC 15 12D6 Pure FIredamage,
Pure Fire Ignores Resistances.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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