Gargantuan Undead, Chaotic Evil
Armor Class 15 Natural armor
Hit Points 200 (15d20 + 43)
Speed 10 ft.
STR
20 (+5)
DEX
5 (-3)
CON
20 (+5)
INT
8 (-1)
WIS
5 (-3)
CHA
1 (-5)
Damage Vulnerabilities Bludgeoning
Damage Resistances Acid, Fire
Damage Immunities Necrotic, Poison
Senses Tremorsense Can sense heartbeats. , Passive Perception 10
Languages Telepathy Only understands its creator's commands and cannot telepathically communicate.
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

 

 

Actions

Engulf. The flood moves up to its speed. While doing so, it can enter Large or smaller creatures’ spaces. Whenever the flood enters a creature’s space, the creature must make a DC 15 Dexterity saving throw. On a successful save, the creature can choose to be pushed 5 feet back or to the side of the flood. A creature that chooses not to be pushed suffers the consequences of a failed saving throw. On a failed save, the flood enters the creature’s space, and the creature takes 10 (5d6) necrotic damage and is engulfed.The engulfed creature can’t breathe, is restrained, and takes 21 (10d6) necrotic damage at the start of each of the flood’s turns. When the flood moves, the engulfed creature moves with it. An engulfed creature can try to escape by taking an action to make a DC 15 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the flood. 

Reactions

Voracious Growth. If a target dies due to being engulfed the flood gains 10 max HP and heals 10 HP.

Description

A giant mass of flesh and bone. Created through genocide and magic. Only goal is to grow larger. 

theopaul349

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