Armor Class
15
(natural armor)
Hit Points
1
(11d4)
Speed
10 ft.
STR
18
(+4)
DEX
18
(+4)
CON
3
(-4)
INT
3
(-4)
WIS
3
(-4)
CHA
3
(-4)
Skills
Stealth +4
Damage Vulnerabilities
Radiant
Damage Resistances
Fire, Necrotic, Poison
Condition Immunities
Charmed, Frightened, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Unusual Nature. The parasite doesn’t require air or sleep.
Actions
Infect. The Demosite makes a hole into the target when it sleep. the target wont feel any pain. after 1d6 days, the parasite will have found its way to the brain, laid eggs and taken control of the target.
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