Special Trait Name. Azure scales line the dragon, and it is able to use runes, and speak runic incantations.
Runic Incantations. Using any Dwarfish rune incantation, it can use the Azure infused in it's scales to cast any of the following talismans, costing 10 Azure points, minus 1d10 + arcana
Flame: Using Azure points
Action Name. Enter the description for your action.
Action Melee Attack. Bite: +1 to hit, reach 10 ft., 1 target. Hit: (1d10 + 2) piercing damage.
Action Melee Attack. Tail Whip: +1 to hit, reach 10 ft., 1 target. Hit: (1d10 + 2) bludgeoning damage.
Action Ranged Attack. Azure Flame Breath: +2 to hit, range 20/45 ft., 1 target. Hit: (2d12 + 2) fire damage.
Multi Melee. The dragon can make another Melee attack after one is successful.
Azure Flames. If damage is dealt to the creature, it can erupt flames from it's skin. The attacker must roll a DC11 Constitution check, and take 1d10 fire damage. On a successful save the damage is halved.
Description
Enter a general description for your monster here.
Lair and Lair Actions
The Dragon guards the Azure tree from all who wish to take it's magic. The cave in which the Azure tree lives is flourishing with life. Everything glows with magic, and has the ability to use Azure not only for life, but for power as well. The cave is sprawling, and at it's exact center is the Azure tree, and the Dragon's nest. The nest is made from roots of the Azure tree, and has large leaves that line the inside. The cave has a large pool surrounding an island that the Azure tree sits on. The pool is filled with Azure creatures, that will protect the tree from all who try to cross.
Lair Actions
While in nest the dragon can use one of the following actions, once per turn, if succeeding on DC15 Arcana check:
- Azure Resurgence. Regain 1d4 Azure points plus wisdom modifier.
- Call to Arms. Call one of the following creatures to defend you in battle
- Azure Rat
- Azure Spider
- Azure Goliath
- Azure Troll
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