Huge Construct, Neutral Good
Armor Class 20 (Natural Armor)
Hit Points 161 (19d12 + 38)
Speed 75 ft.
STR
19 (+4)
DEX
15 (+2)
CON
14 (+2)
INT
19 (+4)
WIS
15 (+2)
CHA
20 (+5)
Saving Throws DEX +6, INT +8
Skills Perception +6
Damage Vulnerabilities Acid
Damage Resistances Piercing
Damage Immunities Lightning
Condition Immunities Blinded, Charmed
Senses Darkvision 120 ft, Passive Perception 16
Languages Common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Innate spellcasting The BLorKL Master uses Charisma for it's spellcasting ability (Save DC 17, +9 spell attack) It can cast these following spells, requiring no material components.

At will: Shocking grasp

3/day each: Cure wounds, Invisibility (self only)

Actions

 

Electrocuting hand. Melee Weapon Attack: +8 to hit, reach 10 ft., 1 target. Hit: 29 (6d6 + 8)  Lightning damage + 16 (3d10) bludgeoning Damage

Ray of lightning. Ranged spell attack: +6 to hit, range 200 ft., 1 target. Hit: 57 (10d8 + 2) Lightning damage.

Reactions

)Ray of Lightning.  If the BLorKL Master is hit, it can use it's Ray of lightning attack for half damage as a reaction

Description

A huge construct, looking like something far from the future, has powerful lightning, and is made from metal, making it extremely strong. but If you have acid, that might do the trick. 

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