Armor Class
15
(natural armor)
Hit Points
120
(12d12 + 40)
Speed
40 ft.
STR
20
(+5)
DEX
8
(-1)
CON
18
(+4)
INT
8
(-1)
WIS
10
(+0)
CHA
8
(-1)
Senses
Passive Perception 8
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 8 (2d8) slashing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the boar takes 15 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Stomp. Melee Weapon Attack: -2 to hit, reach 0 ft, on target. Hit: 20 (4d8 + 4) bludgeoning damage. If target is not prone, roll to hit at disadvantage.
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