Armor Class
14
Hit Points
38
(11d4 + 11)
Speed
40 ft., Walk 20 ft.
STR
5
(-3)
DEX
19
(+4)
CON
13
(+1)
INT
2
(-4)
WIS
13
(+1)
CHA
5
(-3)
Skills
Perception +3, Stealth +6
Senses
Darkvision 60 ft, Passive Perception 13
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
amphibious: can breath in air and water
blood frenzy: advantage for melee attacks on creatures that doesn't have full hp
keen smell: advantage on perception checks that rely on smell
standing leap: long jump: 30 feet. high jump: 15 feet. doesn't provoke opportunity attack's when it leaps out of an enemy's reach.
Actions
multiattack. makes two bite attacks
Bite. Melee Weapon Attack: +6 to hit.5 ft reach one target hit: 11 (2d6+4) piercing
Lair and Lair Actions
Comments