Huge Aberration, Any Evil Alignment
Armor Class 17 Natural Armor
Hit Points 106 (8d12 + 57)
Speed 35 ft.
STR
17 (+3)
DEX
17 (+3)
CON
13 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Saving Throws STR +9, DEX +9
Condition Immunities Charmed, Frightened, Paralyzed, Petrified, Poisoned
Senses Blindsight, Darkvision, Passive Perception 14
Languages --
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

A Friendly Sacrifice. As long as allied creatures are still alive this creature cannot be attacked. All damage dealt to friendly creatures throughout battle provides Cryptborn Horror with additional HP.

Actions

Trample. +10 to hit, using its massive legs Cryptborn Horrow strikes twice (up to 2 targets) Range: 20 ft. Hit: 29 per strike (3d10 + 10) blunt damage. 

Death Slash. +10 to hit, using both arms Cryptborn Horror swings twice (up to 2 targets) Range 10 ft. Hit: 17 per strike (2d8 + 7) slashing damage.

Bonus Actions

Screech. Cryptborn Horror releases a loud high pitch roar that gives all friendly creatures within 25 ft. advantage on their next attack.

Legendary Actions

Monster Summoning (Costs 1 Bonus Actions). Can only be used one time. Cryptborn Horror uses Monster Summoning to create 10 Horrors.

Burnt by Fire (Costs 1 Action). Can only be used one time. Cryptborn Horror creates a massive wave of fire that instantly kills all friendly creatures and deals 4d6 fire damage to all enemies. 

Previous Versions

Name Date Modified Views Adds Version Actions
6/27/2022 3:33:47 PM
2
1
1.0
Coming Soon
BlastwaveDKing

Comments

Posts Quoted:
Reply
Clear All Quotes