Burning Aura. The Cinderwight deals 6(2d6) fire damage to all beings, except other Cinderwights within 5 feet at the start of their turn.
Burning Slam. The Cinderwight hits with a burning fist.
Action Melee Attack. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 3 (1d6) bludgeoning damage and 6 (2d6) fire damage.
Explosive Death. When a Cinderwight is reduced to 0 hit points, it explodes in a fiery explosion. All creatures within 10 feet take 9 (3d6) fire damage. A DC 13 Dex save can reduce the damage by half.
Description
A Cinderwight is created by the sparkdust remaining in a humanoid creature that dies from the disease Sparklung. After the inflicted creature dies, the sparkdust in its body animates the corpse as an unintelligent undead. Cinderwight instinctively defend deposits of sparkstone, making mining the ore a dangerous proposition.
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