Special Trait Name. Voidmancer
Spellcasting. The Void Aberration is a 9-level spellcaster. Its spellcasting ability is 18 (spell save DC 13, +5 to hit with spell attacks). The Void Aberration has following Void Lineage spells prepared:
Cantrips (at will): Void Curse, Void Pulse
1st level (2 slots): Void Flame, Enter Void
Action Name. Void Weapon
Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 10 ft., 3 targets. Hit: 3 (2d8 + 5) Force/Psychic damage.
Action Ranged Attack. RangedWeapon Attack: +5 to hit, range 10/50 ft., 5 targets. Hit: 4 (2d8 + 5) Force/Psychic damage.
Reaction Name. Void Aggression. When the Void Aberration is brought to half or less it's maximum hit points it automatically uses the spell Void Pulse at the damage of x2 all the modifiers and pushes all other creatures back 30 ft.
Legendary Action Name (Costs 1 Action). A Legendary Void Aberration has the legendary action of cursing all creatures in front of it at any point in time. Also whenever it uses its spells the damages and push back distances are doubled. In addition if it is in the Void it has a constant heal rate of 2d8+ its constitution modifier every round.
Description
The Void Aberration has not been seen in a constant description yet. It can look like whatever it wants to. The shapeshifting of this creature is so extraordinary it can also change its size, from medium, to gargantuan, to tiny, it is limitless.
Lair and Lair Actions
The Void Aberration lives in the Void. The Void is a realm in which the dimensional barriers between realms, timelines, realities, and alternate dimensions are non-existent. The forces of this dimension is so extraneous that mortals not of this realm will be torn apart atom, by atom, scattered across time and space. There are no special actions the Void Aberration takes because it just normally lives here. They are timeless and realmless beings who live among the Voidmancers.







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