Hold Breath. The crocodile can hold its breath for 45 minutes.
Submerged. The cragmaw dives in a swampy area as its action. Doubled move speed. Cannot attack till it uses surface action next turn. Untargetable when submerged. Can only swim when submerged.
Surface. The cragmaw surfaces and bites an enemy. Only usable if it dived last turn.
Bite. The cragmaw bites dealing 1 d8 damage + poison 1 d4 every turn for 3 turns. Cannot stack poison.
Walk. 25 ft
Swim. 35 ft
if surprised, deals an extra d4 every attack for three turns
Lair and Lair Actions
The cragmaw's swamp is home to many crocodiles and also the cragmaw. The swamp is big and in a clearing. in swamp, all players have -1/2 move speed. In lair, if the cragmaw is killed or defeated, uncover a secret treasure with magic items. Two per person.
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