Medium Swarm of Huge giants, Lawful Evil
Armor Class 15 natural
Hit Points 35 (10d6 + 3)
Speed 30 ft., Fly 30 ft., Burrow 15 ft. Ice golems will will burrow in the snow to hide and to ambush you
STR
12 (+1)
DEX
13 (+1)
CON
15 (+2)
INT
9 (-1)
WIS
11 (+0)
CHA
12 (+1)
Skills Deception +7, Perception +2, Survival +6
Damage Vulnerabilities Bludgeoning, Fire, Radiant
Damage Resistances Piercing
Damage Immunities Cold, Poison, Slashing
Condition Immunities Poisoned
Senses Darkvision 60 ft., Unknown can see through snow and if in arctic you cannot hide from it , Passive Perception 1215
Languages Aquan, Giant, Infernal
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Death Burst. When it dies, it explodes in a burst of jagged ice. Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one.

Innate Spellcasting.(1/Day).it can innately cast fog cloud, requiring no material components. Its innate spellcasting ability is Charisma.

The power of numbers they always are in groups of at least five

Actions

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) cold damage. 

Frost Breath (Recharge 6).  when it exhales a 15- foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.

Sword of the arctic see (sword of the arctic) 

Reactions

If attacked with fire our radiant weapons they will become more aggressive and get  +2 strength  

Description

looks like a clear humanoid  made of ice , with glowing blue eyes

Lair and Lair Actions

they live in ice or rock cave in groups.

Habitat: ArcticMountain

caseylewis

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