Keen Smell and Vision. The cheetah has advantage on Wisdom (Perception) checks that rely on smell and vision
Pounce. If the cheetah moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the cheetah can make one bite attack against it as a bonus action.
Sprinter. The cheetah can take the Dash action as a bonus action. When the cheetah uses the Dash action, it's speed is tripled instead of doubled. If the cheetah uses its bonus action in this way, it has disadvantage on all saving throws until it's next turn.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d6 + 2) slashing damage.
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Posted Apr 7, 2019I appreciate that you tried to improve on my design, but you have made it so that it can now move up to 280 ft. in one round(70 movement + 210 dash). It can effectively outrun a flying ancient dragon by over 120 ft. if the dragon used dash. It also outruns a dashing Roc. Wind walk is a 6th level spell that gives you a 300 ft. movement speed, this animal isn't as fast as a vapor. People want it to by faster, but fail to consider other factors. Cheetahs are fast, but they don't maintain that speed for long and have to cool their core temperature afterwards. Representing an animal in a game without balancing it's abilities may sap the enjoyment out of a game. If this works for your group I wish you the best. I'm sorry if you think I'm being too critical, but I put a lot of thought into the construction of my version, so when someone tweaks it it is a little frustrating. Enjoy your game!
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Posted Apr 7, 2019I honestly wasn't trying to bash your design. If your's is the one I'm thinking of, I looked at it and asked my DM what she thought. When she had a few problems with damage and speed I messed with it and published it so she could see it. I love how realistic your creation is, but honestly, there have been a lot of tweaks with our campaign and this would hardly be considered surprising in that world. I loved your version and hope you continue to put as much thought and care as you have into future creations.
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Posted Apr 7, 2019I wouldn't call it bashing. Like I ended my comment with, enjoy YOUR game. I'm not trying to trash your changes. I was concerned about balance. Also if you have campaign sharing on anyone in your campaign can view your stuff. I confer with some of my friends about my creations that way. I realise my way of playing isn't how everyone else plays, so if you and your group are having fun then you're playing right!