Medium Humanoid (Human), Lawful Neutral
Armor Class 12
Hit Points 12 (2d12)
Speed 30 ft.
STR
12 (+1)
DEX
15 (+2)
CON
6 (-2)
INT
2 (-4)
WIS
2 (-4)
CHA
16 (+3)
Saving Throws CHA +5
Senses Passive Perception 5
Languages Common
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Seduce. Gives the target disadvantage on their next Saving throw

Friend zone. If a Enemy gets too close to the ***** (5 feet) they must roll a CH 12 saving throw or take 2d10 emotional damage 

Actions

***** Slap. Target must roll a 16 ST/DE/AG/AC roll otherwise they take 1d8 bludgeoning damage 

Passive aggression. The target must roll a Intimidation 13 if successful and is dealt 1d4 damage and must make a CH saving Theo or will take 1d4 poison damage for 5 minutes

 

Urmum69696969

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