Siege Monster: Atlantia deals double damage to structures.
Water Breathing: Atlantia can only breathe underwater, but can store up to 1 hour of water in her shell when travelling on land.
MultiAttack: Atlantia makes 3 pseudopod attacks, and up to 1 toss attack.
Pseudopod: Melee Weapon Attack: +8 to hit, reach 20 ft., 1 target.
On Hit: 10 (1d6 + 5) bludgeoning damage and the target is grappled (escape DC 16). Until grapple ends, the target is restrained. Atlantia has eight pseudopods, each of which can grapple one target.
Toss: (if Atlantia has a large or smaller creature or object grappled)
Ranged Weapon Attack: +8 to hit, range 80/160 ft., 1 target.
On Hit: 18(4d8) bludgeoning damage.
Description
A massive sea creature of legend, Atlantia is an ancient mollusk-like creature that pursues The Drunken Treasure throughout the ocean. She most strongly resembles an octopus, but really is a unique enigma in the ocean, and the last of her species. Her mass of pseudopods extend out of a giant protective shell, which alone has a radius of 8 feet.
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