Large Swarm of Tiny constructs, Unaligned
Armor Class 14 (natural armor)
Hit Points 52 (8d10 + 8)
Speed 30 ft., Fly 50 ft.
STR
8 (-1)
DEX
16 (+3)
CON
12 (+1)
INT
4 (-3)
WIS
12 (+1)
CHA
7 (-2)
Damage Resistances Bludgeoning, Piercing, Slashing
Damage Immunities Fire, Poison, Psychic
Senses Darkvision 60 ft., Passive Perception 11
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Swarm.  The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny construct.  The swarm can’t regain hit points or gain temporary hit points.

Actions

Bite.  Melee Weapon Attack: +5 to hit, reach 0 ft., up to 4 creatures in the swarm's space target.  Hit:  17 (5d6) piercing damage plus 3 (1d6) poison damage.

Description

Light glints off the moving parts of almost a thousand clockwork beetles in a biting cloud.

Freed But Foolish.  Clockwork beetle swarms form when several of the creatures break free of their creators and bond together in a noisy mass of clattering mechanical parts.  Severed from the bond of their creators, the beetle swarm lacks the telepathy of singular clockwork beetles and has a reduced mental capacity.

**Taken from Kobold Press Tome of Beasts**

 

Zebrowski951

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