Small Celestial, Lawful Good
Armor Class 14
Hit Points 40 (10d4 + 20)
Speed 40 ft., Climb 30 ft., Fly 80 ft.
STR
8 (-1)
DEX
17 (+3)
CON
14 (+2)
INT
18 (+4)
WIS
15 (+2)
CHA
10 (+0)
Saving Throws DEX +6, INT +7
Skills Perception +3, Persuasion +5, Stealth +4
Damage Vulnerabilities Necrotic
Damage Resistances Cold
Damage Immunities Fire, Psychic
Senses Truesight 60 ft, Passive Perception 16
Languages All
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Smell, Balelynx has advantage on perception checks that rely on smell.

Flyby. Balalynx doesn’t provoke opportunity attacks when he flies out of an enemy’s reach.

Celestial Origin, Balelynx can cast cast heal, or revivify 4/day

Shapeshift, Balelynx can shapeshift into any beast CR 4 or lower.

Undying, When Balelynx is killed he revives on mount celestia after 2d4 days.

Actions

Balelynx makes two attacks a turn, or uses teleport.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Teleport (1/Day). Balelynx magically teleports himself and up to three willing creatures he can see within 5 feet of him, along with any equipment they are wearing or carrying, to a location he is familiar with.

 

Monster Tags: NPCSidekick

Habitat: DesertForestGrasslandUrban

Blizzard7894

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