Large Monstrosity, Unaligned
Armor Class 11
Hit Points 19 (3d10 + 3)
Speed 40 ft., Fly 60 ft.
STR
16 (+3)
DEX
15 (+2)
CON
13 (+1)
INT
4 (-3)
WIS
14 (+2)
CHA
8 (-1)
Skills Perception +4, Stealth +6
Senses Darkvision 60 ft., Passive Perception 16
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Sight. The black griffon has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The black griffon has advantage on an attack roll against a creature if at least one of the black griffon’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Mimicry. The black griffon can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 12 Wisdom (Insight) check.

Actions

Multiattack. The black griffon makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

 

Description

The black griffon combines the body of a black panther with the head, forelegs, and wings of a raven. Not as large and strong as the common griffon, it is an opportunistic ambush predator and scavenger, and will even consume plant-based food when no meat is available. It is known for stealing food and shiny objects from other creatures and humanoids alike, as well as for being rather intelligent, but inherently treacherous.
While they are not social like carrion griffons, it is not uncommon for black griffons to work together towards a mutual goal, although it usually ends with each trying to take as much of the prize as possible for itself.

Previous Versions

Name Date Modified Views Adds Version Actions
2/4/2019 12:32:59 PM
47
0
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Coming Soon
2/28/2019 7:38:53 PM
235
2
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Coming Soon

Monster Tags: monstrosity

Habitat: GrasslandHillMountainSwamp

RokuroCarisu

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