Large Fiend (Devil), Lawful Evil
Armor Class 17 Natural armour
Hit Points 160 (10d10 + 100)
Speed 30 ft., Fly 60 ft.
STR
19 (+4)
DEX
12 (+1)
CON
27 (+8)
INT
10 (+0)
WIS
8 (-1)
CHA
16 (+3)
Saving Throws CON +11
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Fire
Condition Immunities Frightened, Poisoned
Senses Passive Perception 13
Languages Common, Infernal Common
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Devilish Rot. When Boarath hits a target with a melee attack they make a DC 14 constitution saving throw. On a success they take 4 (1d8) necrotic damage, on a fail they take 13 (3d8) necrotic damage.

Actions

Multiattack. Boarath makes three attacks: two with its claw and one with its hellish glare

Heavy Strike. Melee Weapon Attack: Boarath makes one melee attack: claw that deals an extra 4 (1d8) bludgeoning damage.

Claw. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit:  13(2d8 + 4) slashing damage. 

Hellish Glare. RangedWeapon Attack: +7 to hit, range 10/50 ft., one target. Hit: 19(2d10 + 8) psychic damage.

Reactions

Consuming Blood. When Boarath drops to 0 hit temporary points any creature in a 5ft range takes 21 (5d8) necrotic damage and Boarath gains temporary hit points equal to the damage dealt 

Description

After arriving in hell Boarath waited in Avernus for his companions to come save him but they never came and he only continued to suffer. He then gave up on his friends ever coming for him and began to master his new hellish form and moved up the ranks until he became a greater devil. He now only craves for power and revenge.

Monster Tags: Devilfiend

TheDM_Artificer

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