Tiny Beast, Unaligned
Armor Class 11
Hit Points 1 (1d4 - 1)
Speed 30 ft.
STR
2 (-4)
DEX
12 (+1)
CON
9 (-1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Senses Darkvision 30 ft., Passive Perception 10
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Glide. When jumping from a tree or other high point, the squirrel gains a flying speed of 40 ft. until it lands. At the end of each of its turns, its altitude drops by 5 ft. If the squirrel didn't fly at least 30 ft. horizontally on its turn, it falls if still aloft. The flying squirrel can use its reaction when it falls to reduce any falling damage it takes by 10.  

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 1 piercing damage. 

 

Description

Flying squirrels do not actually fly. Furry membrane stretched between wrists and ankles, serves as a parachute which supports the squirrel while in mid-air. They are nocturnal creatures. They do not hibernate, but they slow down their activity during winter.

Previous Versions

Name Date Modified Views Adds Version Actions
3/1/2019 7:32:23 PM
8661
47
1
Coming Soon

Monster Tags: Misc Creature

Habitat: Forest

Benz74M

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