Medium Aberration, Typically Chaotic Neutral
Armor Class 16 (natural armor)
Hit Points 152 (16d8 + 80)
Speed 30 ft.
STR
12 (+1)
DEX
16 (+3)
CON
20 (+5)
INT
11 (+0)
WIS
15 (+2)
CHA
15 (+2)
Senses Passive Perception 12
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Dualplanar. The bulk of the dharculus's body resides on the Ethereal Plane. As an action, the dharculus can insert or remove its mawed tentacles into or out of the Material Plane. While it is fully on the Ethereal Plane, the dharculus can only affect and be affected by other creatures on that plane. While its tentacles are in the Material Plane, the dharculus has half cover against attacks or other effects originating from the Material Plane.

Ethereal Sight. The dharculus can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.

Magic Resistance. The dharculus has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The dharculus makes six Tentacle attacks. It can replace one Tentacle attack with an Ethereal Bite attack.

Tentacle. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the creature is restrained, and the dharculus can't use this tentacle on another target. The dharculus has six tentacles.

Ethereal Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature grappled by the dharculus. Hit: 14 (2d10 + 3) force damage, and the target must succeed on a DC 13 Strength saving throw or be pulled into an unoccupied space within 5 feet of the dharculus on the Ethereal Plane.

Previous Versions

Name Date Modified Views Adds Version Actions
2/13/2022 2:22:49 AM
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7/5/2022 12:21:44 AM
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Gnomarchy

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