Charge. If the pachycephalosaurus moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Siege Monster. The pachycephalosaurus deals double damage to objects and structures.
Combative Mount. A trained dinosaur is proficient with light, medium, and heavy armor.
Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.
Tail. Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit: 7 (1d10 + 2) bludgeoning damage.
Description
From the continent of Primora, these dinosaurs find themselves to be the largest creatures on Primora, a Continent known around Shimlar as the Land of Dinosaurs. Some of these dinosaurs you should stay away from while some are used as work beasts.
The pachycephalosaurus is a bipedal plant-eating dinosaur with an extremely thick skull, which it uses as a battering ram to deliver powerful headbutts.
Previous Versions
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