Rundown. If the ceratosaurus moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the ceratosaurus can make one bite attack against it as a bonus action.
Combative Mount. A trained dinosaur is proficient with light, medium, and heavy armor.
Multiattack: The ceratosaurus makes two attacks: one with its claws and one with its bite or its horn.
Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claws: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Horn: Melee Weapon Attack. +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.
Description
From the continent of Primora, these dinosaurs find themselves to be the largest creatures on Primora. Some you should stay away from while some are used as work beasts.
This 20-foot-long dinosaur has powerful rear legs and reduced front limbs ending in sharp claws. It has a green hide with brown striations, and its head sports a prominent, yet blunt, horn centered on its snout.
Previous Versions
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6/26/2022 3:31:52 AM
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6/26/2022 6:08:18 AM
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