Gargantuan Beast
Armor Class 17 Natural armor
Hit Points 200 (5d12 + 100)
Speed 20 ft., Fly 40 ft.
STR
20 (+5)
DEX
20 (+5)
CON
20 (+5)
INT
15 (+2)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages --
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Actions

stinger: Melee Weapon Attack: +5to hit, reach 15 ft., 1target. Hit: 20(5d6 + 5) piecing  damage. The bee injects poison paralysing the target

Honey shot: Ranged Attack: +3 to hit, range 60 ft., 4 target. Hit: 10 (2d4+6) splash damage. The targets get stuck in honey making them have to use 10ft of movement to get unstuck 

Bonus Actions

Honey drink: the be drinks honey causing it to heal 1d6 hp

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Gargantuan bee

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Codboi208

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