Large Beast, Unaligned
Armor Class 12
Hit Points 63 (6d10 + 33)
Speed 80 ft.
STR
20 (+5)
DEX
12 (+1)
CON
16 (+3)
INT
2 (-4)
WIS
12 (+1)
CHA
7 (-2)
Senses Passive Perception 11
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Actions

Multiattack. Amphail Warhorse makes one attack with hooves and one attack with bite against one different creature. 

Hooves. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) bludgeoning damage.

Description

The Amphail Warhorse has been bred for two purposes: Hard work

Monster Tags: Misc Creature

Habitat: Urban

BenB1234

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