Armor Class
12
Hit Points
63
(6d10 + 33)
Speed
80 ft.
STR
20
(+5)
DEX
12
(+1)
CON
16
(+3)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Senses
Passive Perception 11
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Multiattack. Amphail Warhorse makes one attack with hooves and one attack with bite against one different creature.
Hooves. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) bludgeoning damage.
Description
The Amphail Warhorse has been bred for two purposes: Hard work
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